Paranormal Activity is a popular topic on Twitter right now.A ultra low-budget horror film about a couple experiencing demonic forces at night. The US limited release was Sept. 29, 2009, and there will supposedly be a nationwide release if it gets a million votes on Eventful.
Surprise hit 'Paranormal Activity' scares money out of moviegoersupdated 8:01 p.m. EDT, Mon October 12, 2009(CNN) -- The new horror movie "Paranormal Activity" could be filling movie studio marketing departments with fear. Using a campaign of limited showings, social media and word-of-mouth fan buzz, the film has managed to become a breakout hit without the aid of a glitzy marketing campaign -- or even a traditional movie trailer.According to Variety, the very low-budget film (it reportedly cost $11,000), which played in fewer than 200 theaters, raked in $7.1 million over the weekend -- a record for a limited-release film. The film had an impressive $44,163 per-screen average and placement in the top five of the box office ratings over the weekend.Most relevant for the ongoing Neurocinema Collection™ is this observation:
"Watching it with 250 strangers in a movie theater and getting everybody to jump at the same time definitely has an effect," [Kevin Carr] said. "It's the event film right now of the year, which is something that needs to be experienced.""Watching it with 250 strangers in a movie theater" is the key phrase. We'll return to that later.
This article describes a new method for assessing the effect of a given film on viewers’ brain activity. Brain activity was measured using fMRI during free viewing of films, and inter-subject correlation analysis (ISC) was used to assess similarities in the spatiotemporal responses across viewers’ brains during movie watching. Our results demonstrate that some films can exert considerable control over brain activity and eye movements. However, this was not the case for all types of motion picture sequences, and the level of control over viewers’ brain activity differed as a function of movie content, editing, and directing style. We propose that ISC may be useful to film studies by providing a quantitative neuroscientific assessment of the impact of different styles of filmmaking on viewers’ brains, and a valuable method for the film industry to better assess its products.The NYU researchers, led by Uri Hasson (now at Princeton), claim to study "to what extent are we all alike?"3 The research program originated in the laboratory of Prof. Rafael Malach and first hit the Science scene in 2004. In that study, five participants watched the first 30 min of The Good, The Bad, and The Ugly in an MRI scanner. The data were analyzed to determine commonalities in brain activation across subjects, revealing that 25% of the cortex showed significant intersubject correlation during the movie. The Projections article summarizes the results from subsequent experiments and develops the idea that different directors, and different filmmaking styles, exert varying levels of "control" over audio-visuo-higher-level cortical responses in the brains of the viewers.
The scarcity of neuroimaging resources limits the ability to perform multi-subject experiments within the same facility, necessitating the ability to simultaneously scan across multiple institutions. Furthermore, in order to correlate behavior and brain activation among participants, sites participating in Hyperscan experiments must be synchronized so that the behavioral and imaging data gathered during the experiment can be reconciled to a common timeline.Professional software developers at the Human Neuroimaging Laboratory (HNL) have created a distributed framework for executing Hyperscan experiments. The framework, called NEMO, consists of client and server components written in Java, a SQL database for storing experiment metadata and results, an experiment script execution environment based on the Jython scripting language, and pulse-sequence customizations to facilitate network-initiated scanning.For our fright-filled neurocinematic study, five friends are scanned simultaneously. Each subject is informed that he/she will be watching the movie at the exact same time as the others, experiencing the exact same scanner environment (which can be claustrophobic, even under calm conditions). They're instructed that they must be still. They're asked to view the movie as a shared experience -- shared with the audience and with their friends. In an alternate scenario, ten strangers can meet each other beforehand through video conferencing and follow the same procedures. In either case, the data are analyzed for intersubject correlations not only in the cortex, but also in subcortical regions important for emotion (amygdala) and memory (hippocampus).
evoked similar responses across all viewers in over 65 percent of the cortex, indicating a high level of control of this particular episode on viewers’ minds.Nevertheless, despite using shaky-cam real life amateurish filmmaking with little editing, the viewers' attention is directed to restricted locations: the bed, the door, the hallway, Katie Featherston's breasts [just out of frame, but there are a lot of deliberate close-ups], her face. These would activate category-specific regions in the visual processing stream: the parahippocampal place area, the fusiform face area, the extrastriate body area. Importantly, emotional reactions might be similar among like-minded friends, adding a new dimension to the ISC data.
It was bound to happen. Some neuroimaging lab will conduct an actual fMRI experiment to examine the so-called "Neural Correlates of Twitter" -- so why not write a preemptive blog post to report on the predicted results from such a study, before anyone can publish the actual findings?5 For like-minded reviews, see the Austin Chronicle and the New York Times.